2012年6月27日星期三

"Guild wars 2" the producers say will break traditional warcraft does not imitate

Christopher in an interview with the Gamasutra, said "world of warcraft" outstanding performance hampered the producer of the online creative, let they will only go to refer to the design of the winner, so that players are always playing similar caused by work, "Guild wars 2" contains a lot of creative content, there are a lot of players that this is a high-risk attempt, but we do think that these changes very normal, just the original network game change content is too little. 
"Guild wars 2" dynamic event system let many players feel so creative, but also some people think of this event to the player is "greedy", if they feel the dynamic events are repeated appear, will be to the whole system was repellent, but Christopher said players don't have to worry about this, because they had done a very good job making, in the game to constantly supply dynamic events, give players sufficient stimulation. Finally, Christopher says: they will strive to create the next generation of online, and is not a simple copy the other MMORPG. 
Guild wars 2

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