2012年7月22日星期日

Diablo 3 annoying place PvE balance of thinking

In my mind, PVE does not exist balance said, because you and how monster balance? But the specific to Diablo series, seemed completely don't talk about balance and not the past. After all, so many players in the game to play together.
But Diablo series is different from MMORPG, because there is no central, even if you air equipment can only to BBS, even if open PVP you also can do a, independent pure PVE players, even standalone players.
Diablo3 inside, there is a thing, will most players in a measure on the steelyard, this is the auction.
So let's think about balance you from auction began to infer that.
The auction is equipment material exchange place, the more people need equipment will be more expensive, the player can hit this equipment will be more abundant harvest.
Complain that the drop rate, complain that the MF effect, complain that the equipment is too expensive, all this is in complain that a problem, is: "equipment choice standard single". You play a piece of equipment is very easy to determine his good or bad, and the best equipment must be the highest grade equipment. This is South Korea of online mode, most gourmet output is wearing a gourmet players by, I will not do good comments, we all know anything.
We come to see, is what led to this mechanism. Again is why you in a year in Diablo2 MF feeling tired, in this MF two hours you feel die again and again?
Actually all was formulated by the way the affix levels of contradictions
For first diablo3, diablo 3 and equipment level affix is parallel, have the highest level 63 affix, equipment is also the highest level of 63. A level of the equipment can be installed at most is equal to or lower than it from six levels of the affix. This has caused a problem, a level 63 equipment all c. This is to tell you, the important items, not object affix, so you don't need to identify and saw the moment you drop equipment the excitement or depression has decided that, in fact, you identify item of low level when just routine, only to throw them a store or decomposition of a prelude to do, and have no real meaning.
Such as you want to get a against 900 weapon, it is only 63 weapon can provide. Equipment choice after a single, will let players feel a lot of equipment are not necessary to existing items, natural at MF fatigue double the speed.
Talk about diablo2, diablo2 level of the item and a cup, affix is all sorts of flavour water, for example, like to drink pineapple soda, you as long as there is a cup, can to pack pineapple soda, how much difference is that, not can and can't do, the difference is very big.
There may be many friends don't know diablo 2, and then we'll use the D3 affixes for example, such as the 900 hit the affix is a level 15 affix, explode and wounded 66 ~ 100 affix is also a 15 th affix, then weapon speed up 11% is a level 10 affix, with a hole is a category 5 affix. So we want to get a hit 900 weapon, in 15 levels of weapons appear likely, we want to get a hit 900, explode and wounded 100, with acceleration with hole weapon in 45 level weapon can occur. Then you at MF process, "hope" to identification equipment range will many, natural fatigue will a lot less. Moreover, even though to finally advanced equipment is always the ultimate goal, but hold a 45 level of the need for, and to pursue the goal, obviously much reality is much more interesting.

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